ghostm a gpu-accelerated homology search tool for metagenomics宏基因组ghostm gpu-accelerated同源性有哪些信誉好的足球投注网站工具.pdfVIP

ghostm a gpu-accelerated homology search tool for metagenomics宏基因组ghostm gpu-accelerated同源性有哪些信誉好的足球投注网站工具.pdf

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ghostm a gpu-accelerated homology search tool for metagenomics宏基因组ghostm gpu-accelerated同源性有哪些信誉好的足球投注网站工具

GHOSTM: A GPU-Accelerated Homology Search Tool for Metagenomics 1 1 2 1 Shuji Suzuki , Takashi Ishida , Ken Kurokawa , Yutaka Akiyama * 1 Graduate School of Information Science and Engineering, Tokyo Institute of Technology, Meguro-ku, Tokyo, Japan, 2 Graduate School of Bioscience and Biotechnology, Tokyo Institute of Technology, Yokohama-shi, Kanagawa, Japan Abstract Background: A large number of sensitive homology searches are required for mapping DNA sequence fragments to known protein sequences in public and private databases during metagenomic analysis. BLAST is currently used for this purpose, but its calculation speed is insufficient, especially for analyzing the large quantities of sequence data obtained from a next- generation sequencer. However, faster search tools, such as BLAT, do not have sufficient search sensitivity for metagenomic analysis. Thus, a sensitive and efficient homology search tool is in high demand for this type of analysis. Methodology/Principal Findings: We developed a new, highly efficient homology search algorithm suitable for graphics processing unit (GPU) calculations that was implemented as a GPU system that we called GHOSTM. The system first searches for candidate alignment positions for a sequence from the database using pre-calculated indexes and then calculates local alignments around the candidate positions before calculating alignment scores. We implemented both of these processes on GPUs. The system achieved calculation speeds that were 130 and 407 times faster than BLAST with 1 GPU and 4 GPUs, respectively. The system also showed higher search sensitivity and had a calculation speed that was 4 and 15 times faster than BLAT with 1 GPU and 4 GPUs. Conclusions: We developed a GPU-optimized algorithm to perform

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