vr材质参数大全 文本文档(VR material parameters Daquan text document).docVIP

vr材质参数大全 文本文档(VR material parameters Daquan text document).doc

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vr材质参数大全 文本文档(VR material parameters Daquan text document)

vr材质参数大全 文本文档(VR material parameters Daquan text document) RAYMTL for VRAY standard material diffuse: equivalent to the objects own color reflection: black and white excessive, affected by the color is very small, the more black, the smaller the reflection, and the whiter the whiter the greater the reflection. In the dark, all objects are black, because there is no light during the day, because of the light, the light from the sun by the three colors, light on the object, other colors are absorbed by the object, reflecting the color of the object itself, so we can see objects. Refraction: transparent, translucent, and refracted: this object must be transparent when light passes through an object. Paper, plastic, candles and other objects under the irradiation of light, the part of the backlight will appear translucent phenomenon, that is translucent. Because the density of transparent objects is different, the light will deflect after being injected, which is refraction, such as chopsticks in water. The refractive index of objects with different densities is different. Wall paint diffuse irradiance map to 245 20-25 high light reflection light cache remove the first 0.25 options to improve the speed of rendering VR is a double-sided display material, can be removed, the segment of the 12-16 top surface and wall, subdivision of 12-16 white paint, diffuse reflection 25-30 255, 0.85-0.88 0.9, high light, gloss, subdividing 16 leather material test renderings create a ground plane, HDRI created VR, lightmap multiplier 1 spherical environment mapping CTRL+C fast camera. Diffuse a white color that can be yellowish to reflect the brightness of the leather between 20-45 (if it is red, you need to copy one to the first of the attenuation) Give an attenuation effect on the reflections, non Fresnel reflection. Highlight 0.6. Gloss 0.7. 0.6-0.75 carpet material: standard material diffuse to a texture of color, replacement to a carpet of material, 25, to a hair material, that is,

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