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Alex and Alexpoets XBMC-Python Scripting Tutorial XBOX PYTHON TUTORIAL This document is released under the GPL license. Written by Alex (aka alx5962) and Alexpoet. Version 2.0 Please notify us if you notice grammatical or typographical errors in this document. We strive to keep the tutorial readable and effective. However, if you have problems running the scripts contained in this document, reread the instructions or ask for help on an appropriate web forum. Please do not email us directly for support. We don’t have the time or resources—that’s why we made this tutorial. :) Also, please note that we wrote this tutorial as an introductory lesson, with ease of understanding a major goal. Experienced developers may find this text too simplistic, but its not written for them :) Now, on to the instructions. I. Introduction from Alx5962 (or, “This Python is not a Snake”) Welcome to the Python for XBMC Tutorial! This project began one day when I discovered XBMC (XBox Media Center) supports scripts written in Python. Darkie made the port, and I’d like to thank him for his great work and support! (I harassed him with questions and feature suggestions and he was always nice enough to reply to the questions and to add the features.) Curious, I decided to try to use this scripting language to display some basic stuff. Before I could begin writing for the XBox, I spent many hours learning the Python language (and, in the process, the snake bit me ;), and reading through all the documentation included in the Windows port. Once I’d finished that, I started to code some very basic scripts. I learned XBMC Python through a lot of trial and error. Now I feel more comfortable coding for the XBox, and so I decided to share my experience. II. Some Basic Rules (or, “Even so…Be Careful of the Snake!”) In order to script for the XBox, you’ll obviously need Python installed with XB

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