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图形特效:3D类游戏(国外英文资料)
图形特效:3D类游戏(国外英文资料)
Graphic effects: 3D games. TXT was a kid who felt that his father wasnt easy, and then he felt that he wasnt easy. The more you want to know whether you have forgotten, the more you remember. Section 1 3D games
Designing 3D projective games includes many techniques from high-resolution graphics to fast animation. Although the 3D scene is here
Different games may vary greatly, and the method of playing games is similar to the basic technique of designing games. The more obvious components of the scene include the generated walls, floors, ceiling, movable objects and stationary objects. Of course, these games also exploit a lot of other technologies such as sound and music, 3D animation, story, difficulty level, secret door, etc.
Principle of speed, strength, and simplicity
Games such as Doom in the design process, the key factors that seem very simple: using a strong fast light projection engine to provide outstanding 3 d graphics and a good but simple operation environment. Add dynamic multiplayer capability and difficulty level design to keep your game moving forward. Of course, its easier said than done. As Doom looks like a simple design, its not.
2. The image force
After the Dooms debut, a large number of imitations appeared. Although some games have their own characteristics, they dont seem to get the feeling of Doom. This is a good example of how design and difficulty level editing is critical in a game engine dominated by graphics power.
ID, it is said, although use a lot of excellent editors and tools to the design of many new level of difficulty of Doom, but only a small amount (one percent less likely to) the difficulty of the level into the actual game use.
Of course, only in the game development attaches great importance to the image quality is not enough, only provide the overall level of high game to let the old constantly playing your game.
Do your best in the rays
Ray-projection technology is a technique for determining where an ob
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