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CIdiomsinBREW,Part
C++ Idioms in BREW, Part 2By HYPERLINK /feedback.php/http://ws/brew/article.php/3370971 Radu Braniste
Introduction
This installment is entirely dedicated to a central BREW design pattern; Ive called it Beware of the Watchdog. Maybe this is the most significant distinction between BREW and other mobile platforms (a notable exception being C++ Blackberry): for the sake of simplicity, BREW doesnt hide all the details of the operating system; developers are forced to take additional responsibility. After describing the problem, the article presents a C++ idiom designed to solve the problem in an automatic way.
Beware of the Watchdog
Problem:
In BREW programming, it is very important not to use a busy loop or poll for data
Context:
The Rex OS uses a watchdog to check the health of the running processes (threads). The watchdog has to be petted periodically to signal a healthy state.
Forces:
A linear, synchronous programming model is easier to understand and use.
But, BREW offers a centrally scheduled, asynchronous, event-based model.
On mobile, cooperative multitasking systems, tasks have to avoid tight loops but there is no real constraint (specifically time constraints) in yielding.
In BREW, a developers responsibility is to pet the watchdog constantly (forced yield model).
Solution [1]:
Periodically yield control to the system during long operations such as tight loops
The time spent inside the loop should be at most one cycle of the watchdog
Use non-blocking calls or techniques.
Example:
Lets start with a very simple example, in pseudo-code:
while(whileBody ())
{}
doSomethingElse();
This is everyday programming, based on some well-established assumptions and expectations:
whileBody() returns false or throws during execution.
After exiting, the loop control is passed to the next instruction (doSomethingElse()), in a linear fashion.
But, look what happens when moving from our well-behaved platform to BREW. First of all, the initial code might fail misera
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