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vega实用编程手册

VEGA实用编程手册 Vega结构类 VGTYPE_CHAN VGTYPE_MOTION VGTYPE_WINDOW VGTYPE_GFX VGTYPE_OBSERV VGTYPE_ENV VGTYPE_SCENE VGTYPE_ISECTOR VGTYPE_SYSTEM VGTYPE_VOL VGTYPE_OBJECT VGTYPE_LIGHT VGTYPE_DBM VGTYPE_FOG VGTYPE_PLAYER VGTYPE_ENVFX VGTYPE_IODEV VGTYPE_POS VGTYPE_TFLOD VGTYPE_PART VGTYPE_DATASET VGTYPE_CLASSDEF VGTYPE_CTAB VGTYPE_DLIST VGTYPE_IOMAP VGTYPE_MCODE VGTYPE_LIST 函数命明规则 vgNewXXX vgFindXXX vgGetXXX vgGetNumXXX vgNewXXXCopy vgSrcAssoc(source, association); ‘vg’ is our product code ‘Src’ is the placeholder of the source instance ‘Assoc’ is the placeholder of the Association to be made Example /*declare variables*/ vgChannel *channel; vgWindow *window; /*get a pointer to the existing instance created thru the ADF*/ channel=vgGetChan(0); window=vgGetWin(0); /*associate the window with the channel*/ vgChanWin(channel, window); vgAddSrcAssoc(source, association); ‘vg’ (I think you’ve got it now) ‘Add’ is the action adding another association to our source ‘Src’ is the placeholder of the source instance ‘Assoc’ is the placeholder of the Association to be added Example /*declare variables*/ vgChannel *channel; vgObserver *observer; /*get a pointer to the existing instance created thru the ADF*/ channel=vgGetChan(0); observer=vgGetObserv(0); /*add the observer to the channel*/ vgAddObervChan(observer, channel); vgRemSrcAssoc(source, association); ‘Rem’ is the action: removing an association from our source ‘Src’ is the placeholder of the source instance ‘Assoc’ is the placeholder of the Association to be removed Example /*declare variables*/ vgChannel *channel; vgObserver *observer; /*get a pointer to the existing instance in ADF*/ channel=vgGetChan(0); observer=vgGetObserv(0); /*remove the channel from the observer*/ vgRemObservChan(observerl, channel); vgGetSrcAssoc(source, index); ‘Get’ is the action: getting the handle of an association to our source. ‘Src’ is the placeholder of the source instance ‘Assoc’ is the placeholder of t

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