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ps 绘制青苹果 操作方法(PS rendering Green Apple operating methods)
ps 绘制青苹果 操作方法(PS rendering Green Apple operating methods) 1, create a blank document, set as below. 2, create a new layer, name it APPLE, and create a nearly rounded selection with the Elliptical Marquee tool. Next, select the gradient tool, radial gradient mode, and the foreground color using #88cc33, The background color uses #005522 and fills the selection to make sure you get the effect as shown below. 3, add an inner shadow layer style for the layer. The blending mode is a positive overlay, with opacity 75%, angle -90, distance 45 pixels, and size 80 pixels. 4, create a new layer, name Texture, press Ctrl, and click the Apple layer to load the selection. (remember, its still in the Texture layer). Continue using the selected front and background colors in the first step, and select filter render cloud. Next, select filter distortion sphere, set number 100%, mode normal. This will make the material look more like a spherical surface. Set the blending mode of the layer to soft light, so we get the green apple material. 5. Create a new layer Dots at the top of the layer panel, select the brush tool, set the foreground color to #ccdd99, and set the main diameter to 5 pixels, with a hardness of 100%, Add a few spots on the surface of the green apple to make Apples skin more realistic. Remember, a spot just needs to be drawn, not much. Set the main diameter of 3 pixels and add more small spots. Ctrl+ the left mouse button, click the Apple layer, load the selection, select filter Blur motion blur, set the angle of 90 degrees, distance of 3 pixels. Now use the filter distortion sphere again, Set number 100, blend mode normal and apply. Set the Dots layer, blend mode to overlay, opacity 50%, and delete the selection using Ctrl+D. 6, continue to create a new layer at the top, named Dent. Using the elliptical marquee tool, select a selection under the following drawing. Use white fill to cancel the selection. Create a new layer and name it Dent Shadow, as shown
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