vc中利用bmp作为背景(Using BMP as background in VC).docVIP

vc中利用bmp作为背景(Using BMP as background in VC).doc

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vc中利用bmp作为背景(Using BMP as background in VC)

vc中利用bmp作为背景(Using BMP as background in VC) The program, use the brush to change the view monotonous background 1 we have to add the CTestView class a variable CBrush m_brushBackground; this is used to draw the background brush. 2, we add the following code in the constructor of CTestView: The program, use the brush to change the view monotonous background 1 we have to add the CTestView class a variable CBrush m_brushBackground; this is used to draw the background brush. 2, we add the following code in the constructor of CTestView: A scheme of.1 / / the direct use of ID resources. CBitmap bmp; Bmp.LoadBitmap (IDB_SPLASH); / / / load bitmap M_brushBackground.CreatePatternBrush (bmp); / / / create bitmap * / A / /.2, read the image file HBITMAP hBmp = (HBITMAP) LoadImage (AfxGetInstanceHandle (),.\\res\\background.bmp, IMAGE_BITMAP, 0,0, LR_LOADFROMFILE); CBitmap BMP; / / background bitmap picture Bmp.Attach (hBmp); M_brushBackground.CreatePatternBrush (bmp); / / / create bitmap AfxMessageBox (Gou Zao / / Hanshu); 3, then we need to draw in the OnDraw function, the code is as follows: CRect rect; GetClientRect (rect); / / / customer area PDC-FillRect (rect, m_brushBackground); / / / fill area with background brush Four In order to avoid the background flicker and make the display more perfect, we add the processing function of the WM_ERASEBKGND message and cancel the call handler function of the parent class. The code follows: BOOL CTestView:: OnEraseBkgnd (CDC*, pDC) { Return TRUE; } /////////////////////////////////////////////////////////////////// Scenario two - five dealing with OnEraseBkgnd BOOL CMPEG4DecoderView:: OnEraseBkgnd (CDC*, pDC) { //dan, 2007-6-9, changed to the background image, can be expanded with the window client size TODO: Add your message handler code / here and/or call Default //dan, 2007-6-9 Two / / read files, scalable graphics * HBITMAP hBmp = (HBITMAP) LoadImage (AfxGetInstanceHandle (),.\\res\\background.bmp, IMAGE_BITMAP, 0,0, LR_LOADFRO

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