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计算机辅助文物复原中的若干问题研究潘荣江山东大学计算机科学与技术学院年月基础知识图形学的研究内容内容绪论平面碎片的拼接曲面碎片边界线的提取旋转型曲面碎片旋转轴和母曲线的估计旋转型曲面碎片的拼接总结与展望文物文物是人类在历史发展过程中遗留下来的具有历史艺术科学价值的遗物和遗迹珍贵的文物经受了不同程度的破坏和损害每一次考古发现都会带来大量残缺破碎的文物文物修复文物修复是指从残缺破碎的文物碎片中清理修复出完整的文物还原其本来面目修复后的文物可以用于考古研究博物馆展览商业文化交流等活动中文物修复一般经过
计算机辅助文物复原中的若干问题研究 潘荣江 panrj@sdu.edu.cn 山东大学计算机科学与技术学院 2005 年 11 月 基础知识 1 图形学的研究内容 2 3D data types 3 2?-D Data 4 Reconstruction 5 Range Acquisition Methods Main Themes Imaging Representing 2D images Modeling Representing 3D objects Rendering Constructing 2D images from 3D models Animation Simulating changes over time Modeling--Design Graphics for Engineering and Architectural System Modeling--Reconstruction 3D Data Types Point Data “Point clouds” Advantage: simplest data type Disadvantage: no information on adjacency / connectivity Volumetric Data Regularly-spaced grid in (x,y,z): “voxels” For each grid cell, store Occupancy (binary: occupied / empty) Density Other properties Popular in medical imaging CAT scans MRI 3D Data Types Advantages: Can “see inside” an object Uniform sampling: simpler algorithms Disadvantages: Lots of data Wastes space if only storing a surface Most “vision” sensors / algorithms returnpoint or surface data 3D Data Types Surface Data Polyhedral Piecewise planar Polygons connected together Most popular: “triangle meshes” Smooth Higher-order (quadratic, cubic, etc.) curves Bézier patches, splines, NURBS, subdivision surfaces, etc. 3D Data Types Advantages: Usually corresponds to what we see Usually returned by vision sensors / algorithms Disadvantages: How to find “surface” for translucent objects? Parameterization often non-uniform Non-topology-preserving algorithms difficult Implicit surfaces (cf. parametric) Zero set of a 3D function Usually regularly sampled (voxel grid) Advantage: easy to write algorithms that change topology Disadvantage: wasted space, time 2?-D Data Image stores an intensity / color alongeach of a set of regularly-spaced rays in space Range image stores a depth along each of a set of regularly-spaced rays in space Not a complete 3D description does not store objects occluded (from some viewpoint) View-dependent scene description 2?-D Data This is what most sensors / algorithmsreally return Advantages Uniform parame
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