OpenGL and Windows.pptVIP

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OpenGL and Windows.ppt

OpenGL and Windows Windows Forms Programming Roger Crawfis Creating a nice GUI The next several slides will walk you thru a particular design that I like for my applications. The order can be a little finicky, so if you mess up, delete all files and start over!!! The design consists of a GUI panel on the left and a view panel on the right, with a status bar and a main menu. Note: VS 2003 shown The following slides and images are old, create a new project using 2005. Also, note there is a new SplitContainer that works better for this style of GUI. Use it rather than the Panel/Splitter/Panel approach. Create a new Project Start Visual Studio .NET Create a new Project Select a C++ Windows Forms Application Add your GUI elements Resize the Form to be about 800 by 600, or whatever you like. In this order, add the following elements from the Toolbox-Windows Forms. StatusBar Panel Splitter Panel GUI design In the Properties window you can make changes to the content and appearance of these controls. Change the BackColor of the splitter. Change the Dock property of panel1 to Left. Change the Dock property of panel2 to Fill (the center icon). Click on the Collections property of the statusBar and add three tabs. Type in some text. On the StatusBar properties, set ShowPanels to true. GUI Design Build (Build-Build Solution) and run (Debug-Start without Debugging) your application. It should look something like this: GUI Design In the GUI panel, let’s make one large tabbed dialogue. Drag a tabControl over to the GUI panel. Set its dock to Fill. In the properties select the Collection button and add four tab panels. Lab2 Extra Grading Readme GUI Design Your program should now look like this. Examine the code Okay. We have the basic lay-out. Notice we have not done any programming yet. Right-click the Form1.h file in the Solution panel and select Edit Code. We have: A public constructor A protected Dispose A private InitializeComponents What is this! The source code is in the .

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