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基于C语言的广度优先有哪些信誉好的足球投注网站
基于C语言的广度优先搜素算法的实现
算法说明
广度优先有哪些信誉好的足球投注网站使用队列(queue)来实现,整个过程也可以看做一个倒立的树形:
(1)把根节点放到队列的末尾。
(2)每次从队列的头部取出一个元素,查看这个元素所有的下一级元素,把它们放到队列的末尾。并把这个元素记为它下一级元素的前驱。
(3)找到所要找的元素时结束程序。
(4)如果遍历整个树还没有找到,结束程序。
本次算法的应用中,我用这个队列来保存最短路径。首先我定义队列为“真进假出”,所谓“真进”就是当添加一个元素时,把元素放置队尾,然后rear++,
而“假出”就是当删除一个元素时,并没有真的删除队首元素,只是front++。
通过比较有哪些信誉好的足球投注网站所得的所有可行路径的长度,这样我们就可以从队列中获取一条最短路径!
代码及结果
#include stdio.h
#define N 20
typedef struct{
int x;
int y;
}Node;
/*队ó元a素?类え?型í*/
typedef struct{
int parent; /*双?亲×的?序ò号?*/
int child; /*双?亲×的?序ò号?*/
Node childpos; /*孩¢子哩?的?坐?标括?/
}QType;
int Maze[N][N] = { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,0,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,1,1,
1,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,
1,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,0,1,
1,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,
1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,1,
1,1,0,0,0,0,1,1,0,1,0,0,1,0,1,0,1,0,0,1,
1,1,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,
1,0,0,1,0,1,0,1,0,1,0,0,0,1,1,1,0,0,0,1,
1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,0,1,
1,0,0,0,1,0,0,0,0,1,0,0,1,1,0,0,0,1,0,1,
1,1,1,1,0,1,0,0,1,0,1,0,0,0,1,1,1,0,1,1,
1,0,0,1,0,0,0,1,0,0,1,0,0,0,0,1,1,1,0,1,
1,0,1,1,1,1,1,0,0,0,1,0,0,1,0,0,0,0,0,1,
1,1,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,1,1,
1,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,1,1,
1,1,0,0,1,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,
1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,0,1,
1,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1};
int visited[N][N] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,0,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,1,1,
1,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,
1,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,0,0,1,
1,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,
1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,1,
1,1,0,0,0,0,1,1,0,1,0,0,1,0,1,0,1,0,0,1,
1,1,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,
1,0,0,1,0,1,0,1,0,1,0,0,0,1,1,1,0,0,0,1,
1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,
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